100 Days Of Python - Day 20
Day 20
Snake Game Part 1
Create the Snake Body
- Create a snake body using the
Turtle
module, in thesnake.py
file.
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from turtle import Turtle
STARTING_POSITIONS = [(0, 0), (-20, 0), (-40, 0)]
MOVE_DISTANCE = 20
UP = 90
DOWN = 270
LEFT = 180
RIGHT = 0
class Snake:
def __init__(self):
self.segments = []
self.create_snake()
self.head = self.segments[0]
def create_snake(self):
for position in STARTING_POSITIONS:
new_segment = Turtle("square")
new_segment.color("white")
new_segment.penup()
new_segment.goto(position)
self.segments.append(new_segment)
def move(self):
# Move the snake
for seg_num in range(len(self.segments) - 1, 0, -1):
new_x = self.segments[seg_num - 1].xcor()
new_y = self.segments[seg_num - 1].ycor()
self.segments[seg_num].goto(new_x, new_y)
self.segments[0].forward(MOVE_DISTANCE)
def up(self):
if self.head.heading() != DOWN:
self.head.setheading(UP)
def down(self):
if self.head.heading() != UP:
self.head.setheading(DOWN)
def left(self):
if self.head.heading() != RIGHT:
self.head.setheading(LEFT)
def right(self):
if self.head.heading() != LEFT:
self.head.setheading(RIGHT)
Control the Snake
- control the snake using the
Snake
class, in themain.py
file.
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from turtle import Screen
from snake import Snake
import time
screen = Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
snake = Snake()
screen.listen()
screen.onkey(snake.up, "Up")
screen.onkey(snake.down, "Down")
screen.onkey(snake.right, "Right")
screen.onkey(snake.left, "Left")
# Move the snake
game_is_on = True
while game_is_on:
screen.update()
time.sleep(0.1)
snake.move()
screen.exitonclick()
This post is licensed under CC BY 4.0 by the author.