100 Days Of Python - Day 18
Day 18
Importing Modules
- Modules are files containing Python code.
- Modules are used to organize code into logical groups.
Basic Import
- The basic syntax for importing a module is:
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import module_name
- This allows you to access the moduleβs objects using dot notation.
- For example, if we want to import the
math
module, we can do so by typing:
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import math
pi = math.pi
print(pi)
- This import method is recommended when you want to use most or all of the objects in a module.
- But if you only want to use one or two objects from a module, you can use the advanced import method.
Advanced Import using from
- Another way to import a module is:
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from module_name import object_name
- This allows you to import a specific object from a module.
- It begins with the
from
keyword, followed by the module name, theimport
keyword, and finally the object name. - If you want to import multiple objects from a module, you can do so by separating the object names with commas:
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from module_name import first_object, second_object
- When we import a module this way, we donβt have to use dot notation. We can access the objects directly. For example:
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from math import pi
print(pi)
Advanced Import using *
- Another way to import a module is:
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from module_name import *
- This allows you to import all the objects from a module.
- It begins with the
from
keyword, followed by the module name, theimport
keyword, and finally the*
symbol. - This method is not recommended because it can lead to name conflicts and also makes it difficult to know which objects are being used in a program. For example:
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from math import *
print(pi) # This will print the value of pi, but we don't know where it came from.
Advanced Import using as
- Another way to import a module is:
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import module_name as alias
- This allows you to import a module with an alias. For example:
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import math as m
print(m.pi)
- This method is useful when you want to use a module with a long name, or when you want to use a module with a name that conflicts with another module.
Installing Packages
- When we import a module which has not been installed on our computer, we get an error message.
- For example, if we try to import the
requests
module, we get the following error message:
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ModuleNotFoundError: No module named 'requests'
- We therefore need to install the
requests
module before we can use it. - We can install the
requests
module using thepip
command. For example:
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pip install requests
- On pycharm, we can install the
requests
module by clicking on theInstall
button in the error message.
Turtle Graphics
Turtle Square
- The following program draws a red square using the turtle module:
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from turtle import Turtle, Screen
tim = Turtle()
tim.shape("turtle")
tim.color("red")
# Draw a square
# timmy_the_turtle.forward(100)
# timmy_the_turtle.right(90)
# timmy_the_turtle.forward(100)
# timmy_the_turtle.right(90)
# timmy_the_turtle.forward(100)
# timmy_the_turtle.right(90)
# timmy_the_turtle.forward(100)
for _ in range(4):
tim.forward(100)
tim.right(90)
screen = Screen()
screen.exitonclick()
Turtle Dashed Line
- The following program draws a dashed line using the turtle module:
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from turtle import Turtle, Screen
tim = Turtle()
tim.shape("turtle")
tim.color("red")
# Draw a dashed line
for _ in range(15):
tim.forward(10)
tim.penup()
tim.forward(10)
tim.pendown()
screen = Screen()
screen.exitonclick()
Turtle Shapes
- The following program draws different shapes with random colors using using the turtle module:
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from turtle import Turtle, Screen
import random
tim = Turtle()
tim.shape("turtle")
tim.color("red")
# Draw different shapes
colors = ["red", "navy", "dark green", "indigo", "dark goldenrod", "purple", "pink", "dark slate gray", "black", "brown"]
def draw_shape(num_sides):
angle = 360 / num_sides
for _ in range(num_sides):
tim.forward(100)
tim.right(angle)
for shape_side_n in range(3, 11):
tim.color(random.choice(colors))
draw_shape(shape_side_n)
screen = Screen()
screen.exitonclick()
Turtle Random Walk
- The following program draws a random walk using the turtle module:
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#colors = ["red", "navy", "dark green", "indigo", "dark goldenrod", "purple", "pink", "dark slate gray", "black", "brown"]
directions = [0, 90, 180, 270]
tim.pensize(10)
tim.speed("fastest")
screen = Screen()
screen.colormode(255)
# Generate a random color
def random_color():
r = random.randint(0, 255)
g = random.randint(0, 255)
b = random.randint(0, 255)
random_color = (r, g, b)
return random_color
def random_walk():
#tim.color(random.choice(colors))
tim.color(random_color())
tim.forward(30)
tim.setheading(random.choice(directions))
for _ in range(200):
random_walk()
screen.exitonclick()
Tuples
- Tuples are immutable lists.
- Tuples are created using round brackets.
- Tuples are used to store data that should not be changed. For example, the days of the week or data that we donβt want to change like the coordinates of a point.
- Tuples are faster than lists.
Creating Tuples
- Tuples are created using round brackets.
- For example:
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# Create a tuple
my_tuple = (1, 2, 3, 4, 5)
print(my_tuple[3])
# Output:
# 4
# Create a tuple with one element
my_tuple = (1,)
print(my_tuple)
# Output:
# (1,)
Turtle Spirograph
- The following program draws a spirograph using the turtle module:
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from turtle import Turtle, Screen
import random
tim = Turtle()
tim.shape("turtle")
tim.color("red")
tim.speed("fastest")
def random_color():
r = random.randint(0, 255)
g = random.randint(0, 255)
b = random.randint(0, 255)
random_color = (r, g, b)
return random_color
def draw_spirograph(size_of_gap):
for _ in range(int(360 / size_of_gap)):
tim.color(random_color())
tim.circle(100)
tim.setheading(tim.heading() + size_of_gap)
draw_spirograph(5)
screen = Screen()
screen.exitonclick()
Hirst Painting
- The following program draws a Hirst painting using the turtle module:
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import turtle as turtle_module
import random
turtle_module.colormode(255)
tim = turtle_module.Turtle()
color_list = [(202, 164, 109), (150, 75, 49), (223, 201, 135), (52, 93, 124), (171, 153, 42), (141, 178, 203)]
tim.penup()
tim.hideturtle()
tim.speed("fast")
tim.setheading(225)
tim.forward(300)
tim.setheading(0)
number_of_dots = 100
for dot_count in range(1, number_of_dots + 1):
tim.dot(20, random.choice(color_list))
tim.forward(50)
if dot_count % 10 == 0:
tim.setheading(90)
tim.forward(50)
tim.setheading(180)
tim.forward(500)
tim.setheading(0)
screen = turtle_module.Screen()
screen.exitonclick()
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